MAP TYPES

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MAP TYPES

Postby Brewmeisterman » Mon Nov 23, 2015 1:17 am

A regular player has suggested that an all flying profile be created, i.e no tank maps, no infantry.
If you have played BFA then you probably realise the map rotation is fly/no fly /fly /no fly

Question: would you like to see all flying maps or do you prefer a mix?

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Re: MAP TYPES

Postby MetalQueen82 » Mon Nov 23, 2015 8:02 pm

I like flying maps, but some infantry maps are fine
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Re: MAP TYPES

Postby RiP-Master » Thu Dec 03, 2015 11:06 am

Hi @ all,

wenn ich euch richtig verstanden habe, dann werden maps gesucht, die all in on bieten.

folgende maps bieten jede menge spiel-spass:

maplist.append tng_clean_sweep_ii gpm_coop 64
maplist.append tng_gulf_of_oman gpm_coop 64
maplist.append tng_daqing_dawn gpm_coop 64
maplist.append tng_kandahar_river_valley gpm_coop 64
maplist.append tng_kubra_dam gpm_coop 64
maplist.append tng_dalian_plant gpm_coop 64
maplist.append tng_taraba_quarry gpm_coop 64
maplist.append tng_op_roadrage gpm_coop 64
maplist.append tng_operation_smoke_screen gpm_coop 64

also: jet / heli, tank/apc/jeep und inf ( sniper, antitank usw )

nachteil:
tng2 = keine wertung von waffen/kits/fahrzeugen !
ki-bremse: zu wenig fahrzeuge ! ( allgemeines problem bei allen aix2 maps ).

abhilfe: alle kits/waffen/fahzeuge von tng2 auf aix2 umbauen,
anzahl der fahrzeuge verdoppeln und respawn verkürzen.

ergebnis: ein radikal verändertes gameplay, die ki wird ( teilweise ) sehr aktiv.

nachteil:
-server und klient werden höher belastet,
-geänderte maps werden inkompatibel !

der gewinn an spass ist gewaltig.

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